
Damage · Tank
Warrior
Warriors train constantly and strive for perfection in armed combat. Though they come from all walks of life, they are united by their singular commitment to engage in glorious battle. Many warriors serve as mercenary soldiers, while others become adventurers and danger-seeking fortune hunters. A typical warrior is strong, tough, and exceptionally violent.
Specializations
Is Warrior for me?
For players who enjoy close combat, mastering weapons, and choosing between holding the line and leading the charge.
- You want to be in the middle of the fight, reading it as it happens
- You like gear and weapons mattering, and feeling the difference
- You are happy to be the one who holds the line when it gets loud
Worth knowingWarriors lean on their group. You take the hits so others do not, and you rely on healers to keep you standing.
- Roles
- Damage · Tank
- Talent trees
- 3
- Races
- 10 to choose from
Shape your path
Spend points the way you would in game, to any level you like. Save a build to your account, or share it with one link.
Click a talent to add a point. Shift-click or right-click to remove one. You can also use Learn and Remove in the detail panel.
Arms
0 points18 beta talents
Fury
0 points17 beta talents
Protection
0 points17 beta talents
Saved builds
Your own library, ready for the next adventure.
Try a build above. Sign in when you want to keep it in your account.
Who can be a Warrior?
10 races, and what each one brings before you spend a single talent point.
Human
4 racials
PerceptionDramatically increases stealth detection for 20 sec.
Sword SpecializationIncreases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.
The Human SpiritSpirit increased by 5%.
Will to SurviveInstantly removes all Stun effects.
Orc
4 racials
Blood FuryIncreases Attack Power and Spell Power by 10% for 15 sec.
HardinessDuration of Stun effects on you reduced by 20%.
Axe SpecializationIncreases your critical strike chance with all spells and abilities by 1% while you have an axe or a two-handed axe equipped.
Shatter CurseInstantly removes and grants immunity to all Curses and Banes, and reduces all Magical damage taken by 15% for 8 sec.
Dwarf
4 racials
Find TreasureAllows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts 0 sec.
StoneformInstantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Mace SpecializationIncreases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.
Big Game HunterDamage dealt versus Beasts increased by 5%.
Night Elf
5 racials
ShadowmeldActivate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
QuicknessDodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.
Wisp SpiritTransform into a wisp upon death, increasing movement speed by 75%.
Quickness PassiveDescription not resolved in this build's data.
Elune's LightIncreases your critical strike chance with all spells and attacks by 10% for 15 sec.
Undead
4 racials
Underwater BreathingUnderwater breath lasts 300% longer than normal.
Will of the ForsakenInstantly removes all Charm, Fear and Sleep effects.
CannibalizeWhen activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Touch of the GraveYour spells and attacks have a 5% chance to drain Health from the target, up to 5% of your maximum Health.
Tauren
4 racials
War StompStuns up to 5 enemies within 8 yds for 2 sec.
EnduranceTotal Health increased by 5% and chance to hit increased by 1%.
CultivationCultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.
PlainsrunningGain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect.
Gnome
4 racials
Escape ArtistInstantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
Expansive MindMaximum Mana increased by 5%.
Engineering SpecializationYour gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
Eureka!Your next 3 damaging abilities have their Energy cost reduced by 20% and deal 10% more damage.
Troll
4 racials
BerserkingDescription not resolved in this build's data.
RegenerationHealth regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.
Beast SlayingDamage dealt versus Beasts increased by 5%.
Rapid RegenerationDescription not resolved in this build's data.
High Order Skyborne
5 racials
Read Ley LineAttempt to tap into the power of a nearby ley line, increasing your Health and Mana regeneration by 100%. Lasts 15 sec if no ley line is nearby, and 900 sec if one is found.
Walk on AirGlide downward through the air for 10 sec while controlling your direction of travel.
Elemental InsightDamage dealt versus Elementals increased by 5%.
Wind BlessedIncreases your spellcasting, melee, and ranged Haste by 1%.
SkysightAttempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 900 sec if one is found.
Windshaper Skyborne
5 racials
Read Ley LineAttempt to tap into the power of a nearby ley line, increasing your Health and Mana regeneration by 100%. Lasts 15 sec if no ley line is nearby, and 900 sec if one is found.
Walk on AirGlide downward through the air for 10 sec while controlling your direction of travel.
Elemental InsightDamage dealt versus Elementals increased by 5%.
Wind BlessedIncreases your spellcasting, melee, and ranged Haste by 1%.
SkysightAttempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 900 sec if one is found.
Racial abilities and the races that may take each class come from the installed Forever beta client, read from its CharBaseInfo table and the racial skill lines. Descriptions are parser output at level 60, not in-game verified. Unlike the talent trees above, these tables are the ones the client actually uses.
Warrior abilities
Explore the spells behind the class.
The spellbook is being reviewed.
The talent trees above are available now. Ability records need a separate check of player availability before publication.
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About the content and artwork
Class icons and talent backgrounds come from the supplied beta client snapshot, build 1.60.1.69913, confirmed by the owner as the installed Forever beta. Talent trees and draft builds are public; ability candidates remain under admin review. Specialization role labels follow the 14 September 2026 Classic research snapshot.
Classic class illustration sources (© Blizzard Entertainment, cutouts by teebling / Barrens Chat). Additional icon sources. Extracted client icons, assembled talent backgrounds and provenance. Owner-supplied decorative border. No illustration is presented as a gameplay screenshot.





