
Healer · Tank · Damage
Paladin
Paladins do battle to protect the world from the forces of shadow. Powerful warriors in their own right, they can also call upon the Light to heal wounds, create shields of force, and incinerate evil creatures.
Specializations
Is Paladin for me?
For players drawn to a protective, supportive identity, with different paths into healing, defence, and melee combat.
- You would rather protect the party than top a damage meter
- You like being useful in several ways in the same evening
- You enjoy a sturdy, deliberate pace over fast reactions
Worth knowingPaladins are patient rather than explosive. Much of your value is in what does not go wrong.
- Roles
- Healer · Tank · Damage
- Talent trees
- 3
- Races
- 3 to choose from
Shape your path
Spend points the way you would in game, to any level you like. Save a build to your account, or share it with one link.
Click a talent to add a point. Shift-click or right-click to remove one. You can also use Learn and Remove in the detail panel.
Holy
0 points14 beta talents
Protection
0 points15 beta talents
Retribution
0 points15 beta talents
Saved builds
Your own library, ready for the next adventure.
Try a build above. Sign in when you want to keep it in your account.
Who can be a Paladin?
3 races, and what each one brings before you spend a single talent point.
Human
4 racials
PerceptionDramatically increases stealth detection for 20 sec.
Sword SpecializationIncreases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.
The Human SpiritSpirit increased by 5%.
Will to SurviveInstantly removes all Stun effects.
Dwarf
4 racials
Find TreasureAllows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts 0 sec.
StoneformInstantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Mace SpecializationIncreases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.
Big Game HunterDamage dealt versus Beasts increased by 5%.
Undead
4 racials
Underwater BreathingUnderwater breath lasts 300% longer than normal.
Will of the ForsakenInstantly removes all Charm, Fear and Sleep effects.
CannibalizeWhen activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Touch of the GraveYour spells and attacks have a 5% chance to drain Health from the target, up to 5% of your maximum Health.
Racial abilities and the races that may take each class come from the installed Forever beta client, read from its CharBaseInfo table and the racial skill lines. Descriptions are parser output at level 60, not in-game verified. Unlike the talent trees above, these tables are the ones the client actually uses.
Paladin abilities
Explore the spells behind the class.
The spellbook is being reviewed.
The talent trees above are available now. Ability records need a separate check of player availability before publication.
Explore other classes
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About the content and artwork
Class icons and talent backgrounds come from the supplied beta client snapshot, build 1.60.1.69913, confirmed by the owner as the installed Forever beta. Talent trees and draft builds are public; ability candidates remain under admin review. Specialization role labels follow the 14 September 2026 Classic research snapshot.
Classic class illustration sources (© Blizzard Entertainment, cutouts by teebling / Barrens Chat). Additional icon sources. Generated Paladin concept artwork and provenance Extracted client icons, assembled talent backgrounds and provenance. Owner-supplied decorative border. Owner-supplied Paladin talent frames. No illustration is presented as a gameplay screenshot.





