
Healer · Damage
Priest
Priests guide the spiritual destiny of their people. Through their unique insight into the mind, they are able to shape an individual's beliefs, whether to inspire or terrify, soothe or dominate, heal or harm. Just as the heart can hold both darkness and light, priests wield powers of creation and devastation by channeling the potent forces underlying faith.
Specializations
Is Priest for me?
For players who enjoy caring for their party, or discovering the darker side of a spellcaster's calling.
- You find keeping your friends alive genuinely satisfying
- You want to watch the whole fight rather than one enemy
- You are curious about the shadow side as well as the light
Worth knowingHealing is attention-heavy. You will spend a lot of an evening looking at your party rather than the boss.
- Roles
- Healer · Damage
- Talent trees
- 3
- Races
- 6 to choose from
Shape your path
Spend points the way you would in game, to any level you like. Save a build to your account, or share it with one link.
Click a talent to add a point. Shift-click or right-click to remove one. You can also use Learn and Remove in the detail panel.
Discipline
0 points15 beta talents
Holy
0 points16 beta talents
Shadow
0 points16 beta talents
Saved builds
Your own library, ready for the next adventure.
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Who can be a Priest?
6 races, and what each one brings before you spend a single talent point.
Human
4 racials
PerceptionDramatically increases stealth detection for 20 sec.
Sword SpecializationIncreases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.
The Human SpiritSpirit increased by 5%.
Will to SurviveInstantly removes all Stun effects.
Dwarf
4 racials
Find TreasureAllows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts 0 sec.
StoneformInstantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Mace SpecializationIncreases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.
Big Game HunterDamage dealt versus Beasts increased by 5%.
Night Elf
5 racials
ShadowmeldActivate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
QuicknessDodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.
Wisp SpiritTransform into a wisp upon death, increasing movement speed by 75%.
Quickness PassiveDescription not resolved in this build's data.
Elune's LightIncreases your critical strike chance with all spells and attacks by 10% for 15 sec.
Undead
4 racials
Underwater BreathingUnderwater breath lasts 300% longer than normal.
Will of the ForsakenInstantly removes all Charm, Fear and Sleep effects.
CannibalizeWhen activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Touch of the GraveYour spells and attacks have a 5% chance to drain Health from the target, up to 5% of your maximum Health.
Gnome
4 racials
Escape ArtistInstantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
Expansive MindMaximum Mana increased by 5%.
Engineering SpecializationYour gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
Eureka!Your next 3 damaging abilities have their Energy cost reduced by 20% and deal 10% more damage.
Troll
4 racials
BerserkingDescription not resolved in this build's data.
RegenerationHealth regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.
Beast SlayingDamage dealt versus Beasts increased by 5%.
Rapid RegenerationDescription not resolved in this build's data.
Racial abilities and the races that may take each class come from the installed Forever beta client, read from its CharBaseInfo table and the racial skill lines. Descriptions are parser output at level 60, not in-game verified. Unlike the talent trees above, these tables are the ones the client actually uses.
Priest abilities
Explore the spells behind the class.
The spellbook is being reviewed.
The talent trees above are available now. Ability records need a separate check of player availability before publication.
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About the content and artwork
Class icons and talent backgrounds come from the supplied beta client snapshot, build 1.60.1.69913, confirmed by the owner as the installed Forever beta. Talent trees and draft builds are public; ability candidates remain under admin review. Specialization role labels follow the 14 September 2026 Classic research snapshot.
Classic class illustration sources (© Blizzard Entertainment, cutouts by teebling / Barrens Chat). Additional icon sources. Extracted client icons, assembled talent backgrounds and provenance. Owner-supplied decorative border. No illustration is presented as a gameplay screenshot.





