Priest class illustration by Blizzard Entertainment
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Healer · Damage

Priest

Priests guide the spiritual destiny of their people. Through their unique insight into the mind, they are able to shape an individual's beliefs, whether to inspire or terrify, soothe or dominate, heal or harm. Just as the heart can hold both darkness and light, priests wield powers of creation and devastation by channeling the potent forces underlying faith.

Specializations

Is Priest for me?

For players who enjoy caring for their party, or discovering the darker side of a spellcaster's calling.

  • You find keeping your friends alive genuinely satisfying
  • You want to watch the whole fight rather than one enemy
  • You are curious about the shadow side as well as the light

Worth knowingHealing is attention-heavy. You will spend a lot of an evening looking at your party rather than the boss.

Roles
Healer · Damage
Talent trees
3
Class illustration © Blizzard Entertainment
TALENT BUILDER

Shape your path

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Points assigned 0 / 51 51 remaining
New buildBeta draft

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Discipline

0 points

15 beta talents

Holy

0 points

16 beta talents

Shadow

0 points

16 beta talents

MY BUILDS

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RACES & RACIALS

Who can be a Priest?

6 races, and what each one brings before you spend a single talent point.

Human

4 racials
  • Perception

    Dramatically increases stealth detection for 20 sec.

  • Sword Specialization

    Increases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.

  • The Human Spirit

    Spirit increased by 5%.

  • Will to Survive

    Instantly removes all Stun effects.

Dwarf

4 racials
  • Find Treasure

    Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts 0 sec.

  • Stoneform

    Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.

  • Mace Specialization

    Increases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.

  • Big Game Hunter

    Damage dealt versus Beasts increased by 5%.

Night Elf

5 racials
  • Shadowmeld

    Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.

  • Quickness

    Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.

  • Wisp Spirit

    Transform into a wisp upon death, increasing movement speed by 75%.

  • Quickness Passive

    Description not resolved in this build's data.

  • Elune's Light

    Increases your critical strike chance with all spells and attacks by 10% for 15 sec.

Undead

4 racials
  • Underwater Breathing

    Underwater breath lasts 300% longer than normal.

  • Will of the Forsaken

    Instantly removes all Charm, Fear and Sleep effects.

  • Cannibalize

    When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.

  • Touch of the Grave

    Your spells and attacks have a 5% chance to drain Health from the target, up to 5% of your maximum Health.

Gnome

4 racials
  • Escape Artist

    Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.

  • Expansive Mind

    Maximum Mana increased by 5%.

  • Engineering Specialization

    Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.

  • Eureka!

    Your next 3 damaging abilities have their Energy cost reduced by 20% and deal 10% more damage.

Troll

4 racials
  • Berserking

    Description not resolved in this build's data.

  • Regeneration

    Health regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.

  • Beast Slaying

    Damage dealt versus Beasts increased by 5%.

  • Rapid Regeneration

    Description not resolved in this build's data.

Racial abilities and the races that may take each class come from the installed Forever beta client, read from its CharBaseInfo table and the racial skill lines. Descriptions are parser output at level 60, not in-game verified. Unlike the talent trees above, these tables are the ones the client actually uses.

ABILITIES & SPELLBOOK

Priest abilities

Explore the spells behind the class.

The spellbook is being reviewed.

The talent trees above are available now. Ability records need a separate check of player availability before publication.

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About the content and artwork

Class icons and talent backgrounds come from the supplied beta client snapshot, build 1.60.1.69913, confirmed by the owner as the installed Forever beta. Talent trees and draft builds are public; ability candidates remain under admin review. Specialization role labels follow the 14 September 2026 Classic research snapshot.

Classic class illustration sources (© Blizzard Entertainment, cutouts by teebling / Barrens Chat). Additional icon sources. Extracted client icons, assembled talent backgrounds and provenance. Owner-supplied decorative border. No illustration is presented as a gameplay screenshot.